Rework the GL renderer
authorTimm Bäder <mail@baedert.org>
Fri, 3 Nov 2017 12:09:02 +0000 (13:09 +0100)
committerTimm Bäder <mail@baedert.org>
Thu, 21 Dec 2017 17:25:52 +0000 (18:25 +0100)
commit6bce14bee2f6c48ee68933d788612b2acdef5405
treee4b74ef70739cf69d9917cf4ad4a8540df60c757
parent5fa5008ee9f6be442da8be25ccc566b05ddf1185
Rework the GL renderer
14 files changed:
gsk/gskgldriver.c
gsk/gskglrenderer.c
gsk/gskshaderbuilder.c
gsk/meson.build
gsk/resources/glsl/blend.fs.glsl
gsk/resources/glsl/blend.vs.glsl
gsk/resources/glsl/blit.fs.glsl
gsk/resources/glsl/color.fs.glsl
gsk/resources/glsl/color_matrix.fs.glsl [new file with mode: 0644]
gsk/resources/glsl/color_matrix.vs.glsl [new file with mode: 0644]
gsk/resources/glsl/gl3_common.fs.glsl
gsk/resources/glsl/gl3_common.vs.glsl
gsk/resources/glsl/linear_gradient.fs.glsl [new file with mode: 0644]
gsk/resources/glsl/linear_gradient.vs.glsl [new file with mode: 0644]